Here's
my part. Since it doesn't give a lot of room for good enough reference,
I uploaded sketches for the airboat thing and our yet unnamed grumpy
pilot.
Apr 16, 2014
Mar 24, 2014
The Interactive Comic Thingamahickey 2
A small group of us has started up an interactive comic, in which we
piece together a comic one page at a time. This is the second time we've
tried this, and since the first time was a lot of fun, we're hoping
this time it'll get rolling as well!
If anyone's interested, the hub blog can be found here:
http://thingamahickey.blogspot.com/
You can also follow the comic's Twitter (@thingamahickey), or join the Google discussion group (whether or not you're a contributor!) here:
https://groups.google.com/forum/#!forum/thingamahickey
We're hoping to have a lot of fun with this, and any support is welcome and appreciated!
If anyone's interested, the hub blog can be found here:
http://thingamahickey.blogspot.com/
You can also follow the comic's Twitter (@thingamahickey), or join the Google discussion group (whether or not you're a contributor!) here:
https://groups.google.com/forum/#!forum/thingamahickey
We're hoping to have a lot of fun with this, and any support is welcome and appreciated!
Labels:
comic
May 10, 2013
Animal Crossing-- Catching Bugs
This was my submission to the Animal Crosszine (it didn't make the cut-- oh well! Check it out, there's a lot of fantastic art in it). I've probably redrawn some variation of this idea five times by now, but I always found it particularly infuriating when a bug would fly off a cliff or over the water, or somewhere else that your character can't reach.
Made using: SketchBook Pro, Flash, and a Fujitsu tablet PC.
Labels:
Animal Crossing,
doodles,
flash,
video games
Jan 27, 2013
Batch of doodles and animation
I realized I never posted this stuff to my blog.
Virtue’s Last Reward—Phi

Doodles 17

Lunch a Bunch
Wisconsin and Gene run cycle
Virtue’s Last Reward—Phi
Phi from Zero Escape: Virtue's Last Reward. I drew her a bit differently than I did Luna.
I really dig Phi's design so I felt like drawing her. I also want to try to draw Sigma at some point. (I don't particularly like Sigma as a character, but I do like his design.) This isn't the most graceful composition of text and logos, but eh whatever.
Made using: SketchBook Pro, Flash, and a Fujitsu tablet PC
----------------------------Doodles 17
I haven't doodled anything in a while.The boy in the scarf on the bottom was one I doodled while waiting for my main laptop to boot up. I won that race.
Man all I ever draw are similar-looking kids. Time to branch out huh
Made using: SketchBook Pro and a Fujitsu tablet PC
----------------------------Lunch a Bunch
Gene is out of food, so he invites his pal Joe Wisconsin on an adventure to find some. Unfortunately, it proves harder than he expected.
I did this for an animation project at school using our own characters that are dear to Wonocva and I. I'm not happy with most of the animation, but that's what you get during a frantic semester. I'm just glad I got the thing to a consistent level by the end.
Made using: Flash CS6, Adobe Premiere, FL Studio, and a Fujitsu tablet PC
----------------------------Wisconsin and Gene run cycle
A quick run cycle from the credits sequence of an animated short I made for school using two of our own characters, Joe Wisconsin (left) and Gene (right).
Made using: Flash and a Fujitsu tablet PC
Labels:
animation,
doodles,
flash,
gene,
lunch a bunch,
video games,
virtue's last reward,
wisconsin,
zero escape
Nov 1, 2012
Virtue’s Last Reward-- Luna
Luna from Zero Escape: Virtue's Last Reward on 3DS and Vita. One of my favorite characters from the game (very unexpectedly!).
I'm thinking of drawing the rest of the cast like this as well (if I do, there will be no spoilers). I'll probably hate drawing Alice and Clover though; they're two of my least favorites. At the very least I want to draw Sigma and Phi too, because I like their designs.
Made using: SketchBook Pro, Flash, and a Fujitsu tablet PC
Labels:
doodles,
video games,
virtue's last reward,
zero escape
Oct 23, 2012
Doodles 16
I've been quiet on the drawing front lately. Been busy and/or unmotivated.
These are a bunch of generic doodles. I've been trying out my Fujitsu tablet PC I got recently (it's really great for sketching!).
Made using: SketchBook Pro and a Fujitsu tablet PC
Aug 19, 2012
Gravity Rush doodle
Kat from Gravity Rush.
There's a ton wrong with this picture and I can't draw legs or arms or hands or anything to save my life. (If anyone has any pointers I'd appreciate it greatly.) Makes it seem more obvious why I usually draw characters with the baggiest and most concealing clothing possible.
Not that I'd draw more characters with this attire either. Because this outfit is pretty stupid. But it was a fun game and a fun character.
I need to start drawing more often or I'll never get any better at this.
Made using: SketchBook Pro and a tablet
Labels:
doodles,
gravity rush,
kat,
video games
Aug 13, 2012
Link run cycle
Link from the Wind Waker.
A really quick practice loop. It's really messy and things change proportions and sizes, but I was just messing around for practice. My animation process is horribly inefficient, even for the simplest things, so I need to work on it.
Made using: Flash and a tablet
Aug 11, 2012
Rhythm Heaven animation loop
DJ School Flash animation loop
A Flash animation made in the style of the DJ School game in Rhythm Heaven (DS). I was GOING to use this as an animated ID on deviantArt, but then I found out that the site doesn't let you use Flash for that, and then I found out that they don't even let you use reasonably-sized GIFs, and THEN I found out they don't let you use animated images at all. So... damn it. That's the entire reason I was doing this.
Oh well.
Here it is anyway.
Here's the specific game it was based on:
A Flash animation made in the style of the DJ School game in Rhythm Heaven (DS). I was GOING to use this as an animated ID on deviantArt, but then I found out that the site doesn't let you use Flash for that, and then I found out that they don't even let you use reasonably-sized GIFs, and THEN I found out they don't let you use animated images at all. So... damn it. That's the entire reason I was doing this.
Oh well.
Here it is anyway.
Here's the specific game it was based on:
Labels:
animation,
doodles,
flash,
rhythm heaven
Aug 2, 2012
Doodles 15
Some miscellaneous doodles. Mostly just random characters that don't have any significance, though there is also fan art in there, in the form of Link from the Wind Waker and Shizune from Katawa Shoujo (top-center and top-right respectively).
Made using: Flash, SketchBook Pro, and a tablet
Labels:
doodles
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